Travis Smith
Travis Smith
Traditional or Digital 2D/3D Artist
Vancouver, Canada

Summary

Character Artist and Generalist with experience in both design and asset production.

-Design
-Character Modeling
-Hair/Fur/Feather Grooming
-Texture Painting
-Look Development

Skills

AnatomyArt DirectionLook DevelopmentCharacter ModelingLightingGroomingDesignSculptureTexture PaintingTraditional Media

Software proficiency

Houdini
Houdini
Mari
Mari
Maya
Maya
Mudbox
Mudbox
Nuke
Nuke
Photoshop
Photoshop
ZBrush
ZBrush
V-Ray
V-Ray
Yeti
Yeti
Arnold
Arnold
Katana
Katana
Kami
Kami

Reel

Experience

  • Texture Artist at Valve Corporation
    Gibsons, Canada
    June 2002 - July 2006

    Texture Artist for Day of Defeat. Worked on Day of DefeatL Source and Counterstrike: Source remotely from Canada.

  • Texture Artist at Sony Pictures Imageworks
    Vancouver, Canada
    October 2016 - Present

  • Character Artist: Grooming, Textures, Modeling, Look-Dev, and Design at Zoic Studios
    Vancouver, Canada
    October 2013 - October 2016

  • Designer, Surfacing Artist, Character Modeler at Rainmaker Entertainment Inc
    Vancouver, Canada
    March 2011 - October 2013